Games, interactive media, 3D work

Interactive Media portfolio

I'm Ivo Nugent, a BSc Interactive Media graduate from the University of York, with experience building games, interactive applications and immersive environments.

My work includes Tidal, an award-winning Unreal Engine 5 underwater exploration experience, alongside computer vision games, Android applications and UX prototypes.

I'm looking for opportunities in graduate and junior game development, interactive media and creative technology roles.

Main skills shown

This portfolio brings together my strongest university projects, with project pages, media examples and report downloads.

  • Unreal Engine 5 and Blueprints
  • Processing, Java and OpenCV
  • Kotlin, Android Studio and device sensors

Featured projects

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Screenshot from Tidal showing an underwater cave environment

Best Aesthetics Award, UoY CT Showcase 2026

Tidal

A first-person underwater exploration experience focused on lighting, sound and sensory immersion.

Unreal Engine 5, Blueprints, lighting, audio

View project
Flow Blade gameplay screen with fruit, score and lives

75%, Computer Vision game

Flow Blade

A webcam-controlled fruit-slicing game that uses real-world hand movement as input.

Processing, Java, OpenCV

View project
Cargo Balance main menu screen

73%, Android game

Cargo Balance

A tilt-controlled mobile game where the player keeps cargo balanced by moving the phone.

Kotlin, Android Studio, sensors

View project