Best Aesthetics Award, UoY CT Showcase 2026
Tidal
A first-person underwater exploration experience focused on lighting, sound and sensory immersion.
Unreal Engine 5, Blueprints, lighting, audio
View projectGames, interactive media, 3D work
I'm Ivo Nugent, a BSc Interactive Media graduate from the University of York, with experience building games, interactive applications and immersive environments.
My work includes Tidal, an award-winning Unreal Engine 5 underwater exploration experience, alongside computer vision games, Android applications and UX prototypes.
I'm looking for opportunities in graduate and junior game development, interactive media and creative technology roles.
This portfolio brings together my strongest university projects, with project pages, media examples and report downloads.
Best Aesthetics Award, UoY CT Showcase 2026
A first-person underwater exploration experience focused on lighting, sound and sensory immersion.
Unreal Engine 5, Blueprints, lighting, audio
View project
75%, Computer Vision game
A webcam-controlled fruit-slicing game that uses real-world hand movement as input.
Processing, Java, OpenCV
View project
73%, Android game
A tilt-controlled mobile game where the player keeps cargo balanced by moving the phone.
Kotlin, Android Studio, sensors
View project